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Category Archives: Academics

Game Developers Conference: Current TV Features EIS Podcast

The Game Developer’s Conference is less than a week away, and for those who don’t get to see what goes on during this amazing week, we, at the Expressive Intelligence Studio, put together a mini documentary about the “People Behind the Products.” Now, we aren’t film-makers at EIS, but in addition to doing some awesome […]

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EIS Featured in Local News

EIS is now able to claim “big in Santa Cruz” after being featured in the Santa Cruz Sentinel, the local newspaper (I’ve also heard reports of the story being syndicated to the San Jose Mercury News for the wider Bay Area).

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Heavy Rain vs Façade?

“Façade tried to solve this problem by replacing the parrot with something more like a brain-damaged human; Heavy Rain, by comparison, is probably the best-trained parrot in history.” From Archie Bland’s Control freak: Will David Cage’s ‘Heavy Rain’ videogame push our buttons?

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Bob Mitchell Talk at UCSC

“Developing Games for 2020” Bob Mitchell, ohai Date: Thursday, February 25th Time: 2:00pm Place: Digital Media Theater, UCSC Hosted By: Noah Wardrip-Fruin Abstract Students at UC Santa Cruz today will be among the engineers, artists, designers, and producers leading game teams in 2020.Review some of the changes to interactive entertainment over the last ten years […]

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John Davison of GamePro Talk at UCSC

“The breadth of video game development” (working title) John Davison, Executive Vice President of Content at GamePro Date: Tuesday, February 23rd Time: 2:00pm Place: Digital Media Theater, UCSC Hosted By: Chris Lewis, Noah Wardrip-Fruin This lecture is free and open to the public, but visitors should purchase a parking pass from the visitor kiosk at […]

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Space Invaders Enterprise Edition

Languages: This article is also available in Belarusian and German (thank you Patric and Anastasyia!) I’m pleased to announce that I’ve released Space Invaders Enterprise Edition (Java, cross-platform executable, ~9mbs due to Drools dependencies, source code here), the first prototype program from my newly announced research direction, Zenet. Space Invaders EE is a clone of code of […]

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