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Author Archives: Noah Wardrip-Fruin

Noah Wardrip-Fruin

Noah Wardrip-Fruin is a Professor of Computational Media at UC Santa Cruz and the author of Expressive Processing: Digital Fictions, Computer Games, and Software Studies.

New Computational Media M.S. and Ph.D. at UC Santa Cruz

Computational Media is all around us — video games, social media, interactive narrative, smartphone apps, computer-generated films, personalized health coaching, and more. To create these kinds of media, to deeply understand them, to push them forward in novel directions, requires a new kind of interdisciplinary thinker and maker. The new graduate degrees in Computational Media […]

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Two more faculty jobs at UC Santa Cruz

UC Santa Cruz has two more faculty jobs in games and computational media. One is an Assistant Professor in game design (apply by February 1st) and the other is a Teaching Professor position in computational media available for applicants at any level of seniority, and open to a wide range of specialties (apply by February […]

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Four Jobs at UC Santa Cruz

I’m happy to announce that UC Santa Cruz is currently searching for four jobs in areas of computational media (and we expect to announce two more soon). Two of the currently-advertised positions are in Engineering and two are in Arts.

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Seeking Program Director for Professional Games MS

Interested in working on innovative games, with passionate people, in an academic position in Silicon Valley? We’re seeking a leader for the UC Santa Cruz professional MS in Games and Playable Media. The MS is offered through our Silicon Valley campus, now expanding into a new building (with about 5000 sq ft dedicated to the […]

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Curing Games’ Amnesia with NLP

Video game playing is plagued by amnesia. One reason is that there are no good tools for finding related video games across time. Everything is focused on the present or future. Yet if you are fascinated by a certain game, the best next games to investigate are not necessarily the other ones featured in Amazon’s […]

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Donald Brinkman on “Tin Cupping for Plutonium” (Media Systems)

How can people embedded in large, for-profit companies find a way to direct some of the present expertise and resources to make a positive difference? In this talk from the Media Systems gathering, Donald Brinkman describes how he has worked to do this within Microsoft. In particular, he describes Microsoft’s role in enabling the digital […]

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