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Ken Perlin on “Interdisciplinary Media Technology Research” (Media Systems)

I am happy to announce that we are publishing the final four videos from the Media Systems gathering — and that the final report, “Envisioning the Future of Computational Media,” is now available through print-on-demand! We’re kicking off the last group with a talk from Ken Perlin, offering a vision of how computational media can […]

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GDC 2014: U.S. National Investment in the Future of Games?

At the just-concluded 2014 Game Developers Conference I organized and spoke in a session titled, “U.S. National Investment in the Future of Games?” I was joined by William S. Bainbridge (Program Director for the National Science Foundation), Elaine Raybourn (Principal Member of the Technical Staff in Cognitive Systems at Sandia National Laboratories, on assignment from […]

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New Publication: “Envisioning the Future of Computational Media” (Media Systems)

Today we are publishing the final report of the Media Systems project — including a set of 12 key recommendations for building the future of computational media. This report is the result of bringing more than 40 field leaders together for a meeting made possible by an unprecedented set of organizations: the U.S. National Science […]

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Janet Kolodner on “Cyberlearning: Transforming Education” (Media Systems)

What can transform a field? Janet Kolodner argues, in her talk for the Media Systems gathering, that individual projects are not enough. But programs do potentially offer a route to transformation — by being larger, integrative efforts. Her talk begins by providing an insider’s discussion of a program with the potential for transforming the field: […]

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Chad Greene on “Creating Believable/Immersive Content” (Media Systems)

While critics may now say a film’s action scenes “seem like a video game,” it doesn’t just seem like film and games are borrowing from each other. It is not only happening stylistically, but also at a deep technical level. At the Media Systems gathering, Chad Greene from Microsoft Studios discussed how the common basis […]

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Bill Gaver on “Guidance and Evaluation Methods” (Media Systems)

Bill Gaver’s group — The Interaction Research Studio — does design as a means of research into people and technology. At the Media Systems gathering he used examples from their work to illustrate a number of approaches to one of our major topics: “… guidance and evaluation methods from arts, design and the humanities.” In […]

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