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Author Archives: Sherol Chen

Sherol Chen

Sherol is a PhD student with interest in telling stories through games. She loves Jazz music, Jesus, and had a crush on Super Mario when she played her first video game at the age of 5.

UCSC Hosts Symposium on Narrative Intelligence: AI Approaches for Games and Fiction

DATE: October 14th, 2010 — 9:30am to 5:30pm LOCATION: UCSC Campus, Engineering 2, Room 599 PRICE: Free (though UCSC parking pass required) HOSTED BY: The UCSC Center for Games and Playable Media. Co-sponsored by the Digital Arts and New Media program and Institute for Humanities Research. Symposium Topic What would it take for computer games […]

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Making Sense with Answer Set Programming: “I’m into nuggets ya’ll”

I’m currently working on modeling stories through Answer Set Programming. My last research post was about using retroactive continuity in storytelling as rationalization mechanisms (defined by Abelson’s Goldwater Machine or my adviser’s Terminal Time) for story explanation. As more work goes into using logic programming in representing stories and characters, there are snags along with […]

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Recaps from FDG 2010

About 2 weeks ago, at Asilomar in Pacific Grove, CA for Foundations of Digital Games Conference, professionals gathered to present academic efforts in “all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, […]

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Retroactive Continuity and ‘South Park’

I was shocked to see on CNN that a radical Islamic website had issued this message to ‘South Park’ creators: “We have to warn Matt and Trey that what they are doing is stupid and they will probably wind up like Theo van Gogh for airing this show,” the group said. “This is not a […]

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Dan Kline from Crystal Dynamics Visits UCSC

Thursday, April 15, 2010 11 am -12 pm E2-280 Hosted by Associate Professor Michael Mateas Speaker: Daniel Kline from Crystal Dynamics Title: How You Can Make A Great Game In this talk, we’ll explore how anyone can make a great game.  We’ll investigate what separates a good game from a great game, delving into the […]

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Game Developers Conference: Current TV Features EIS Podcast

The Game Developer’s Conference is less than a week away, and for those who don’t get to see what goes on during this amazing week, we, at the Expressive Intelligence Studio, put together a mini documentary about the “People Behind the Products.” Now, we aren’t film-makers at EIS, but in addition to doing some awesome […]

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