Home About EIS →

Author Archives: Chris Lewis

Chris Lewis

Chris Lewis is a British PhD student researching the intersection of software engineering and video game development.

Call for Papers: Games and Software Engineering Workshop 2011

I’ve attached after the jump the Call for Papers for the first ever Games and Software Engineering Workshop (GAS 2011), which will be held at ICSE 2011 in idyllic Honolulu, Hawaii! Jim and I have been working very hard getting everything together on what promises to be a great workshop, and we’re honored to have […]

Posted in Academics | Tagged , , | Comments closed

Space Invaders Belarusian Edition

For our (possibly) sizable Belarusian readership, Patric Conrad has translated the original Space Invaders Enterprise Edition post into a Belarusian version! Дзякуй, Patric!

Posted in Academics, Meta | Tagged , , | Comments closed

Mining the World of Warcraft Armory

Many people have mined the World of Warcraft Armory for all sorts of information. Until recently, the data being mined out of the Armory was largely something I call “descriptive statistics”: statistics that are interesting in and of themselves, but don’t really require much more than counting up instances of labels. How many Orc hunters […]

Posted in Academics, Deconstructions, Gaming Culture | Tagged , , | Comments closed

Starcraft EISbot in GamePro

Continuing the EIS blog’s recent Starcraft theme, Ben and Peter were recently interviewed by John Davison, editor of Gamepro, inspired after his visit to UCSC. The interview is now up on the front-page of Gamepro.com, with Davison tweeting: “Mind blown.”

Posted in Academics, Games, Gaming Culture | Tagged , , , , | Comments closed

Scott Jennings on the Zynga Phenomenon

The title: Farmville Killed Gaming, V-Worlds, And Your Dog (tongue-in-cheek) The premise: “…it seems the talk of GDC 2010 was… Farmville. Specifically, how metrics-driven game design (such as what Farmville uses) will destroy fun as we know it.” The response: “i take particular exception to your statements about killing dogs. zynga is a dog loving company […]

Posted in Games | Tagged , , | Comments closed

WoW Armory Data Mining: The Next Generation

Over at the Armory Data Mining blog, a plucky computational biology PhD student under the name of Darush has taken a look at some World of Warcraft Armory data and run some fascinating transformations to analyze the number of Druid players that favor bear form vs cat form when they play World of Warcraft. Note […]

Posted in Deconstructions, Games, Gaming Culture | Tagged , , | Comments closed