Xorex is a haphazard pastiche of various games I’ve played over the years. It has several elements you’ll feel right at home with: gems to be arranged into color-matching linear groups, a forward-firing ship with flexible inventory and ammo storage, a grid-based board to which you can add and remove tokens, an unstoppable source of new clutter to be blown away, and a timer and leader-board for use in posturing with friends. While making this game was a fantastic first-experience with open-source Flash development tools like HaXe and FlashDevelop, I must admit to a hidden agenda.
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