DATE: October 14th, 2010 — 9:30am to 5:30pm LOCATION: UCSC Campus, Engineering 2, Room 599 PRICE: Free (though UCSC parking pass required) HOSTED BY: The UCSC Center for Games and Playable Media. Co-sponsored by the Digital Arts and New Media program and Institute for Humanities Research. Symposium Topic What would it take for computer games […]
Tags
agency ai AIIDE analog game art game Blizzard bot Broodwar call of duty 4 competition crowds data mining design education fdg final fantasy flash free realms game design game education game music gender interactive drama java mario mark henne mass effect Media Systems Meta Michael Mateas mmo mmorpg music nobuo uematsu pong procedural content generation procedural level design real-time strategy RTS starcraft ubisoft world of warcraft wow xbox 360 xbox liveRSS feeds
Archives