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Category Archives: Academics

AIIDE 2010 StarCraft AI Competition

The 2010 conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2010) will be hosting a StarCraft AI competition as part of the conference program. This competition enables academic researchers to evaluate their AI systems in a robust commercial RTS environment. The competition will be held in the weeks leading up to the conference. The final matches will be held live at the conference with commentary. Exhibition matches will also be held between skilled human players and the top performing bots.

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Procedural Literacy is the New Black

It has to have been 4 or 5 years since I’ve seen a recent Simpsons episode.  After catching up on the last few episodes, I can really appreciate how “with it” the Simpsons have been.  After all, it’s gotta be relevant if being parodied by the Simpsons.    Particularly relevant is episode 21, where Bart’s teacher […]

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CFP: Foundations of Digital Games (FDG) 2010

FDG 2010 has put their Call for Papers online, with fancy leaflets to hand out, the important date being 5th February as the paper and poster submission deadline. FDG 2009 was a fantastic conference, filled to the brim with various gaming academic luminaries, fascinating papers and a wide variety of interests. I’m looking forward to […]

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Landscape of open source games

I recently gave a presentation on the landscape of open source software in computer games at the Univ. Rey Juan Carlos, where I am currently visiting the Libresoft research group. My slides are available here. While much of the talk covered well-known libraries (SDL, OpenAL), game engines (Ogre, Irrlicht), physics engines (Bullet, Tokamak), and content […]

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Tale of Tales have done it again: The Observational Immersionist Style

Tale of Tales just released a new game or rather “experimental play experience” (a phrase surely concocted to appease those who don’t accept their repurposing of the word game).  Anyhow, it’s called Fatale and it is awesome. Starting with The Endless Forest, Tale of Tale’s have consistently created environments that exist for the purpose of […]

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EIS Hosts the Procedural Content Generation Symposium

On Monday, October 12th, UCSC’s Expressive Intelligence Studio will be hosting a symposium on Procedural Content Generation. Please join us to see interesting talks by speakers Julian Togelius (ITU Copenhagen), Mark Riedl (Georgia Tech), and Kate Compton (EA/Maxis). There will also be a panel on “The Future of Procedural Content Generation”, moderated by Michael Mateas […]

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