Home About EIS →

Category Archives: Academics

EISBot Shows Potential Versus Human Players

I developed a version of EISBot that plays a specific strategy, known as a 10-15 gate rush. The build was recently made famous by Nony. It is a Protoss build with the goal of harassing your opponent with ranged units as fast as possible and is most commonly used against Terran opponents. This strategy requires […]

Posted in Academics | Tagged , , , , , | Comments closed

Ken Perlin visits UCSC

Ken Perlin, Professor of Computer Science, New York University Ken is giving a talk titled: “Graphics, Games, Characters and Touchpads — a tour of recent research” Date: Tuesday, March 16 Time: 11:00am Place: E2-180 (The Simularium) Abstract This talk will provide an overview of various recent research,mincluding Games for Learning, pressure sensitive touch devices, emotively […]

Posted in Academics | Comments closed

Kevin Dill Talk at UCSC

“The Art of Game AI: Sculpting Behavior with Data, Formulas, and Finesse” Kevin Dill, Lockheed Martin Date: Monday, March 15 Time: 11:00am – 12:00pm Place: E2-180 Simularium Hosted By: Michael Mateas Abstract This lecture will explore the challenges that are involved in constructing believable AI behavior, the mindset that one must adopt to accurately model these behaviors, […]

Posted in Academics | Comments closed

EIS Research Demos at GDC

The CNET News article, GDC: What’s next for video game AI?, features demos of EIS research projects delivered at the AI Summit at GDC along with the latest AI demos from Richard Evans and Ian Holmes. The AI Summit session, Experimental Game AI: Live Demos of Innovation, included demos of EIS’s Starcraft agent and The Prom, […]

Posted in Academics | Comments closed

Epic Game Design Tour

This surprisingly broad lecture on game design was given by Noah Wardrip-Fruin to help students review for the final exam in our Foundations of Interactive Game Design class. However, if you are not one of the 300 students in the class, you might find it quite interesting to share with a friend. Perhaps you know […]

Posted in Academics | Comments closed

CFP: Artificial Intelligence and Interactive Digital Entertainment (AIIDE) 2010

AIIDE 2010 has posted a call for papers, just in time to advertise the conference at GDC. The deadline for papers and the industry track is May 16, 2010. This year AIIDE will also be hosting a StarCraft AI competition!

Posted in Academics | Comments closed