I attended Super Happy Dev House 36 and presented a lightening talk about the upcoming AIIDE 2010 StarCraft AI Competition. The competition is interesting to the hacker community at Super Happy Dev House, because the Broodwar API enabling the competition is a reverse engineering project providing direct access to game state and units in StarCraft. There are several projects built on top of the Broodwar API which enable developers to write StarCraft AI in a variety of languages including Java, Python, LUA and C#.
In the presentation, I discuss the motivation leading up to the StarCraft AI Competition and the technology enabling it. Follow the competition at EIS, Google Code, YouTube, Twitter and Slashdot.