Home About EIS →

Author Archives: Noah Wardrip-Fruin

Expressive Processing Arrives

I’m happy to announce the publication of my first monograph, Expressive Processing: Digital Fictions, Computer Games, and Software Studies. As the subtitle suggests, this book is a software studies take on the past and future of digital fictions and games. As of today it’s available in bookstores as well as online — and a PDF […]

Posted in Academics | Comments closed

Agency Reconsidered, Again

How do we understand moments of “agency” with games and other forms of digital media — what Janet Murray characterizes as players’ “satisfying power to take meaningful action and see the results of our decisions and choices”? Last month our DiGRA 2009 abstract on this topic sparked a thoughtful discussion. It pushed the co-authors (Michael […]

Posted in Academics | Tagged , , , , , , , , , , | Comments closed

Agency Reconsidered

Steven Dow, Michael Mateas, Serdar Sali, and I have an abstracted accepted for DiGRA titled “Agency Reconsidered.” We’re working on the full paper this month, and will certainly share it when available, but one of the things I value about blogs is that they provide a place to do academic work in public. So I’m […]

Posted in Academics | Comments closed

Johanna Drucker is Pulling My Leg

Johanna Drucker has a thoughtful review of Matt Kirschenbaum’s Mechanisms in the Spring 2009 issue of Digital Humanities Quarterly. I think most of what she says is spot-on. But she has to be kidding with this, right? Have any works appeared in digital media whose interest goes beyond novelty value? Not yet. My first reaction […]

Posted in Academics, Gaming Culture | Comments closed