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Author Archives: Mike Treanor

Tale of Tales have done it again: The Observational Immersionist Style

Tale of Tales just released a new game or rather “experimental play experience” (a phrase surely concocted to appease those who don’t accept their repurposing of the word game).  Anyhow, it’s called Fatale and it is awesome. Starting with The Endless Forest, Tale of Tale’s have consistently created environments that exist for the purpose of […]

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Rationalization’s reception

Rationalization was covered on the Indie Games blog and reviewed on Rock, Paper, Shotgun.  It was great to see that people were interested in checking out the game. Though, on Rock, Paper, Shotgun people did far more than just check it out.  There were over 50 comments and many of these were very thoughtful interpretations […]

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Rationalization – a new game

I created a short game called Rationalization to help me think through some ideas. The game is very abstract and its message is primarily procedural.  I look forward to hearing any reactions you may have. _

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Kosmosis – Procedural rhetoric gone wrong (as usual)

Molleindustria recently created a new game prototype called Kosmosis: “A COMMUNIST SPACE SHOOTER AS AN ARCADE GAME FROM AN ALTERNATE PRESENT WHERE NON-DEGENERATED SOCIALIST VALUES ARE HEGEMONIC.”  The game was created as an entry for the Experimental Gameplay Project competition titled “Unexperimental Shooter.”  Molleindustria are known for tackling controversial subjects including free culture and religious […]

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