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Kenneth Hullett

Kenneth Hullett is a Ph.D. student in Computer Science at UC Santa Cruz. He is researching level design and its effects on player behavior.

Workshop on Design Patterns in Games – May 29th 2012

We’re planning a workshop on Design Patterns in Games in conjunction with next year’s Foundations of Digital Games conference. There is more info on our website (http://dpg.fdg2012.org/) or you can contact me directly. CFP follows: Workshop on Design Patterns in Games (DPG 2012) Co-located with FDG 2012 – Raleigh, North Carolina, USA – May 29, […]

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Better Game Studies Education the Carcassonne Way

Following Noah’s lead, I thought I’d post the extended abstract and ask for comments on my upcoming DiGRA paper.  This is joint work with Noah as well as Sri Kurniwan at UCSC. ABSTRACT As game education programs grow, educators face challenges bringing formal study of games to students with varied backgrounds.  In particular, educators must […]

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Analog Corner #1: …aber bitte mit Sahne

(aka You Have to Divide the Pie) While there’s lots of great discussion of digital games here, I thought it would be nice to have some discussion of games of another kind: analog games, aka board games, card games, tabletop games, etc.  In particular, I’m a big fan of German-style board games and usually have […]

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