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Faculty Job in Games Research at UCSC

I’m pleased to announce that the newly-formed Computational Media department at UC Santa Cruz is advertising an open-rank faculty position in interdisciplinary computer games research. As the official job flier puts it, our ideal candidate is someone “connecting novel technology research with practices of design and/or interpretation.”

I’m excited by the great community we’re building around games research, and computational media broadly, at UC Santa Cruz. This includes two key hires in the Arts this year (Robin Hunicke and Susana Ruiz) and the founders of the new MS in Games and Playable Media (Brenda Romero and John Romero) hired last year, as well as the pre-existing CM faculty (Arnav Jhala, Michael Mateas, Sri Kurniawan, Marilyn Walker, Jim Whitehead, and yours truly) and other faculty in the Center for Games and Playable Media (e.g., Brenda Laurel, Soraya Murray).

I’m a member of the search committee, so please feel free to contact me with any questions. More details are below.

OPEN POSITION

Computational Media: Assistant, Associate, or Full Professor (Open until filled; initial review 01/12/2015)

Job #JPF00223

RECRUITMENT PERIOD

Open Nov 12, 2014 through Jun 30, 2015
Next review date: January 12th, 2015
Apply by this date to ensure full consideration by the committee

DESCRIPTION

The Computational Media Department at the University of California, Santa Cruz (UCSC) invites applications for a tenure track (Assistant) or tenured (Associate or Full Professor) faculty position. We seek outstanding applicants who have an established record of research and teaching experience in interdisciplinary computer games research, ideally connecting novel technology research with practices of design and/or interpretation. Applicants should be able to perform research in an area related to computer games and playable media, including (but not limited to): interactive storytelling, game design, procedural content generation/generative methods, game studies, games user research, computational cinematography, computer graphics for games, artificial intelligence for games, software studies, educational games, natural language and dialogue, and serious games.

The faculty member in this position will develop a research program, advise graduate students in their research area, obtain external funding, develop and teach courses (including technically oriented courses) within the undergraduate and graduate curriculum, and perform university and professional service. The successful candidate must be able to work with students, faculty and staff from a wide range of social and cultural backgrounds. We are especially interested in candidates who can contribute to the diversity and excellence of the academic community.

The newly formed Computational Media Department is dedicated to the creation, enhancement, and study of media forms where computational processes enable deeply interactive and generative experiences. As a pioneering department, we are looking for new faculty who are excited to help us define and grow this emerging area. The department emphasizes the construction of technologies that make possible novel media experiences, while simultaneously embracing and engaging in theoretical and practical approaches from the arts, humanities, and social sciences. UC Santa Cruz hosts the Center for Games and Playable Media, the largest technical games research group in the world, comprised of the Expressive Intelligence Studio, Computational Cinematics Studio, Natural Language and Dialog Systems Lab, Interactive Systems for Individuals with Special Needs Lab, Augmented Design Lab, and the Software Introspection Lab. The Computational Media Department is located within the Baskin School of Engineering of the University of California, Santa Cruz. Our beautiful campus has a long history of embracing groundbreaking interdisciplinary work, and our proximity to Silicon Valley and San Francisco affords extensive consulting opportunities and avenues for collaborative research.

BASIC QUALIFICATIONS: For Assistant Professor position: Ph.D. or foreign equivalent degree in Computer Science, Digital Media, Human Computer Interaction, Computer Games, or other relevant fields expected to be conferred by June 30, 2015; demonstrated record of research; and teaching experience (demonstrated by college level teaching experience, TA experience, research presentations, and/or professional training seminars). For Associate or Full Professor position: Ph.D. or equivalent foreign degree in Computer Science, Digital Media, Human Computer Interaction, Computer Games, or related fields; demonstrated record of publications; demonstrated experience in university teaching at the graduate and undergraduate levels; and a demonstrated record of university and professional service.

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