About a year ago, I was at a digital art and new media exhibit in San Jose. Of the many interesting installations was Mike Treanor’s game, “Reflect .” In Mike’s installation, I found myself taking on the movements of a variety of animals after observing and properly mimicking the actions observed. With each animal, I […]
Tags
agency ai AIIDE analog game art game Blizzard bot Broodwar call of duty 4 competition crowds data mining design education fdg final fantasy flash free realms game design game education game music gender interactive drama java mario mark henne mass effect Media Systems Meta Michael Mateas mmo mmorpg music nobuo uematsu pong procedural content generation procedural level design real-time strategy RTS starcraft ubisoft world of warcraft wow xbox 360 xbox liveRSS feeds
Archives